Tier ♥ Admin
Posts : 253 Join date : 2011-08-07 Location : In a certain someone's pants
| Subject: + Henir/Henrir Spacetime Tue Aug 16, 2011 2:27 am | |
| Alright, brought up by Jango and I decided to make a post on it for those of you who don't know about it. It's a pretty fun feature by the looks of it. Anywho, versions it's released in...I'm not clear about it. For sure it's released in J Elsword so KR Elsword must have it. Here's the gist of it: - Quote :
- You fight bosses from 1st dungeons to Feita dungeons.
1st stages ~ 1 boss
2nd stages ~ 2 bosses
3rd stages ~ 3-4 bosses
4th stage 1-3 bosses
5th stage 2 bosses
After each completion of a stage you can either leave and collect cards, or continue and try to beat it all for better cards.
You can trade cards for Magic stones,Adv magic stones,Shards and armor/wep upgrade.
You will need keys to enter henir, you make it from a quest he gives you. Quest is to collect 6 or 7 shards of they key from reg dungeons to make 1 key.
One key lets you try until you leave,die or win. *Bosses do drop boss rares *Hell mode henrir takes away all stats and attack power besides your base + your critical stats (Not confirmed) *Apparently damage is the same and monster's attack are scaled down to your level *Doesn't eat stamina and you get no exp from the dungeon +Quirks of the dungeon-If one member decided to exit, the whole party will be forced to exit as well -Cards are randomly distributed to the party players -If a member d/c's, the party will continue normally -If all members die=No cards will be distributed and they will be forced out -All players will receive five cards; only more if they boss drops a card (Not confirmed) | |
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